/********************************************************************* This is an example sketch for our Monochrome Nokia 5110 LCD Displays Pick one up today in the adafruit shop! ------> http://www.adafruit.com/products/338 These displays use SPI to communicate, 4 or 5 pins are required to interface Adafruit invests time and resources providing this open source code, please support Adafruit and open-source hardware by purchasing products from Adafruit! Written by Limor Fried/Ladyada for Adafruit Industries. BSD license, check license.txt for more information All text above, and the splash screen must be included in any redistribution *********************************************************************/ #include #include // pin 7 - Serial clock out (SCLK) // pin 6 - Serial data out (DIN) // pin 5 - Data/Command select (D/C) // pin 4 - LCD chip select (CS=CE) // pin 3 - LCD reset (RST) Adafruit_PCD8544 display = Adafruit_PCD8544(7, 6, 5, 4, 3); #define NUMFLAKES 10 #define XPOS 0 #define YPOS 1 #define DELTAY 2 #define LOGO16_GLCD_HEIGHT 16 #define LOGO16_GLCD_WIDTH 16 static unsigned char PROGMEM logo16_glcd_bmp[] = { B00000000, B11000000, B00000001, B11000000, B00000001, B11000000, B00000011, B11100000, B11110011, B11100000, B11111110, B11111000, B01111110, B11111111, B00110011, B10011111, B00011111, B11111100, B00001101, B01110000, B00011011, B10100000, B00111111, B11100000, B00111111, B11110000, B01111100, B11110000, B01110000, B01110000, B00000000, B00110000 }; void setup() { Serial.begin(9600); display.begin(); // init done // you can change the contrast around to adapt the display // for the best viewing! display.setContrast(60); display.display(); // show splashscreen delay(2000); display.clearDisplay(); // clears the screen and buffer // draw a single pixel display.drawPixel(10, 10, BLACK); display.display(); delay(2000); display.clearDisplay(); // draw many lines testdrawline(); display.display(); delay(2000); display.clearDisplay(); // draw rectangles testdrawrect(); display.display(); delay(2000); display.clearDisplay(); // draw multiple rectangles testfillrect(); display.display(); delay(2000); display.clearDisplay(); // draw mulitple circles testdrawcircle(); display.display(); delay(2000); display.clearDisplay(); // draw a circle, 10 pixel radius display.fillCircle(display.width()/2, display.height()/2, 10, BLACK); display.display(); delay(2000); display.clearDisplay(); testdrawroundrect(); delay(2000); display.clearDisplay(); testfillroundrect(); delay(2000); display.clearDisplay(); testdrawtriangle(); delay(2000); display.clearDisplay(); testfilltriangle(); delay(2000); display.clearDisplay(); // draw the first ~12 characters in the font testdrawchar(); display.display(); delay(2000); display.clearDisplay(); // text display tests display.setTextSize(1); display.setTextColor(BLACK); display.setCursor(0,0); display.println("Hello, world!"); display.setTextColor(WHITE, BLACK); // 'inverted' text display.println(3.141592); display.setTextSize(2); display.setTextColor(BLACK); display.print("0x"); display.println(0xDEADBEEF, HEX); display.display(); delay(2000); // miniature bitmap display display.clearDisplay(); display.drawBitmap(30, 16, logo16_glcd_bmp, 16, 16, 1); display.display(); // invert the display display.invertDisplay(true); delay(1000); display.invertDisplay(false); delay(1000); // draw a bitmap icon and 'animate' movement testdrawbitmap(logo16_glcd_bmp, LOGO16_GLCD_HEIGHT, LOGO16_GLCD_WIDTH); } void loop() { } void testdrawbitmap(const uint8_t *bitmap, uint8_t w, uint8_t h) { uint8_t icons[NUMFLAKES][3]; srandom(666); // whatever seed // initialize for (uint8_t f=0; f< NUMFLAKES; f++) { icons[f][XPOS] = random() % display.width(); icons[f][YPOS] = 0; icons[f][DELTAY] = random() % 5 + 1; Serial.print("x: "); Serial.print(icons[f][XPOS], DEC); Serial.print(" y: "); Serial.print(icons[f][YPOS], DEC); Serial.print(" dy: "); Serial.println(icons[f][DELTAY], DEC); } while (1) { // draw each icon for (uint8_t f=0; f< NUMFLAKES; f++) { display.drawBitmap(icons[f][XPOS], icons[f][YPOS], logo16_glcd_bmp, w, h, BLACK); } display.display(); delay(200); // then erase it + move it for (uint8_t f=0; f< NUMFLAKES; f++) { display.drawBitmap(icons[f][XPOS], icons[f][YPOS], logo16_glcd_bmp, w, h, WHITE); // move it icons[f][YPOS] += icons[f][DELTAY]; // if its gone, reinit if (icons[f][YPOS] > display.height()) { icons[f][XPOS] = random() % display.width(); icons[f][YPOS] = 0; icons[f][DELTAY] = random() % 5 + 1; } } } } void testdrawchar(void) { display.setTextSize(1); display.setTextColor(BLACK); display.setCursor(0,0); for (uint8_t i=0; i < 168; i++) { if (i == '\n') continue; display.write(i); //if ((i > 0) && (i % 14 == 0)) //display.println(); } display.display(); } void testdrawcircle(void) { for (int16_t i=0; i0; i-=5) { display.fillTriangle(display.width()/2, display.height()/2-i, display.width()/2-i, display.height()/2+i, display.width()/2+i, display.height()/2+i, color); if (color == WHITE) color = BLACK; else color = WHITE; display.display(); } } void testdrawroundrect(void) { for (int16_t i=0; i=0; i-=4) { display.drawLine(0, display.height()-1, display.width()-1, i, BLACK); display.display(); } delay(250); display.clearDisplay(); for (int16_t i=display.width()-1; i>=0; i-=4) { display.drawLine(display.width()-1, display.height()-1, i, 0, BLACK); display.display(); } for (int16_t i=display.height()-1; i>=0; i-=4) { display.drawLine(display.width()-1, display.height()-1, 0, i, BLACK); display.display(); } delay(250); display.clearDisplay(); for (int16_t i=0; i